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CyberTherapy in Italy

CyberTherapy in Italy

With nearly 60 million inhabitants, close to 70 percent of its population living in urban environments, and home to one of the highest levels of psychological distress in Europe, Italy…read more →

Visualizing Voice

Visualizing Voice

By Karrie Karahalios In the area of Human Computer Interaction (HCI), research in audio is minimal compared to textual and graphical domains. For example, there are many textual and image…read more →

Product Comparison Chart: Wearables

Product Comparison Chart: Wearables

Wearable technology is one of the foremost fusions of science and technology with every-day life. With a combination of fashion and technology, those in the medical field as well as…read more →

Intelligent Clothing Calls for the Doctor

Intelligent Clothing Calls for the Doctor

By Michael Lawo Among the initiatives aiming to improve health status monitoring technologies, the European Commission promotes CHRONIOUS, a 42-month project, started in February 2008 and involving 19 partners from…read more →

The Eldergames Project

The Eldergames Project

By Luciano Gamberini et al A longer life expectancy and decreasing birth rates in developed countries represent the main factors contributing to a rapid growth of the aging population. Even…read more →

The Evolution of Wearables

By Daniel Stevens When the word “wearable” is mentioned, mixed notions of its meaning arise amongst the general population. It is fairly safe to say that the term wearable is…read more →

Letter from the Publisher

Dear Reader, Welcome to Issue 1 of the 2009 CyberTherapy and Rehabilitation Magazine (C&R), the official voice of the International Association of CyberPsychology, Training and Rehabilitation (I-ACToR). I-ACToR, formerly known…read more →